A/N: I have changed a few details, here so ou don't have to reread the little changes: Minor Summoning changed to Minor Conjuration, as Siris isn't actually summoning anything and is instead conjuring it. Difference will be expined eventually! Enjoy the chappy~
-----------
I chuckle as I conjure the swarm, as many as I can create without entirely emptying my mana. By the time I start to feel weak from mana loss, I have around nine of the little arrows hovering around me. My habit is already alleviating the drain, and I point the constructs to focus on the ghosts first. Within a few seconds, all three of the ghosts are little more than glowing puddles on the floor. However, there are too many skeletons and zombies left to take out before they can reach me, so I heft my club and point my arrows to the fleshbags, leaving the boneheads to me. Seven skeletons rush at me in a cacophonous ctter of aged calcium, but they're too slow to actually hit me… or so I think, ducking under one swing only to be clipped by another. Moaning in sudden arousal as my habit redirects the little damage it caused, I can barely bring my club down on one of their skulls before the other four arrive. Weaving between two swings and failing to dodge a third, I can feel my erect member pressing into my habit as my arousal fres wildly. A lucky swing crushes a pair skulls, leaving only four left. It takes all my willpower just to avoid colpsing on the spot as another bde brushes past, only adding to my problems.
Groaning in frustration as a wild spin pulverizes another skeleton, I hear a couple wet thuds as a pair of zombies drop from my summons. Never thought the ‘prevents climax’ effect from my habit would be useful mid-fight, I think, crushing another skull as I dodge a bent rapier. Only a few skeletons are left, and only one zombie is being pelted by the few remaining constructs. Ducking behind a skeleton, the other follows through with its attack and knocks its skull off. A quick stomp and I'm left with two more. Shoving the colpsing body into the one behind it, I take out the knees of the other before crushing both. As the st zombie also dies once more, I take a deep breath to try and calm my infmed lust to no avail. Looting the zombies and skeletons normally, I use my passive on the ghosts as I check the notifications.
-==×==-
Zombie Lvl 5 Sin x 5
Skeleton Lvl 3 Sin x 7
Phantom Lvl 10 Sin x 2
Level Up x 5
Maximum Level Reached.
Css Selection Avaible
General Skill Avaible
-==×==-
I throw all five points into mana. Deciding to select my skill first, it doesn't take me long to decide. Enhanced Physique is an easy choice, being all around great and useful far into the future. Next is my css, and as I suspected earlier, warlock is an option. I once more sort through them, clearing most of the non-combat csses. A few make me ugh, mainly due to the existence of the ‘Confidante’ css (which has several innuendos in such a short description). Eventually, I settle on five options.
-==×==-
Blight Warden: A css specialized in controlling the battlefield, specifically against the undead. Grants powerful cleansing and anti-curse abilities.
Witchlock: A hybrid summoner-caster css specialized in conjuration. Grants summoning and mana control abilities.
One Man Army: A css specialized in battlefield control and summoning. Grants mass summoning and conjuration abilities.
Hellcaller: A css specialized in summoning, specifically of internals. Grants ritual and summoning abilities.
Mirrored Mage: A css specialized in summoning and spellcasting. Grants cloning and mana control abilities.
-==×==-
Let's start with the first one. Blight Warden would be incredible for this dungeon, especially if the boss is undead as well. But that would be incredibly short sighted to base my css around this one dungeon, so I can safely cross that one off. Witchlock sounds kinda silly, but the effects are perfect for what I want. Even though I haven't used much magic, I want to learn and master the arcane arts. Ignoring the cheesy line, it truly is exactly what I want. One Man Army is perfect if I want to focus on my summoning, but it sounds like I would have to neglect my spellcasting. So still in the running, but beneath Witchlock. Hellcaller sounds like I would be hunted down for simply having the css, so a hard no despite how good it sounds. Mirrored Mage… would let me take ‘go fuck yourself’ literally. And it is incredibly tempting, especially with how horny I am right now from my ‘armour’, but I had to think about the future and not just my dick. Even without the added benefits, it still sounded like a great css. Cloning and spellcasting with the clones would be devastating. But what if one of them died? Would that backfire on me? Or would nothing happen? No, not worth the risk. Choosing Witchlock, the selection screen vanished in favor of a few more messages.
-==×==-
Css Selected: Witchlock
Css Skill Gained: Mana Veins
General Skills Upgraded:
Minor Conjuration -> Lesser Conjuration
Grimoire -> Witch's Tome
-==×==-
The description for Grimoire barely changed, only including that it's now used as a spell focus. However, Lesser Summoning was a massive upgrade.
-==×==-
Lesser Conjuration (Active): Create a small mana construct to assist you. Does not drain mana past initial summoning, but has a fixed time limit. Imbue extra mana to extend the time limit.
-==×==-
There was no longer a fixed shape, and the time limit was more of a suggestion now. I pull up my full status to inspect my gains so far.
-==×==-
Name: Siris
Race: Siren
Level: 1
Css: Witchlock
—
FP: 1
Strength: 14
Dexterity: 20
Speed: 13
Vitality: 23
Magic: 13
Will: 24
Intelligence: 30
Mana: 22
—
Active Skills:
Lesser Conjuration
Witch's Tome
Passive Skills:
Lecherous Looter [Disabled]
Enhanced Physique
Mana Veins
—
Traits:
Blessing of Deras (Death)
Blessing of Friea (Life)
Blessing of Quilinarus (Magic)
Blessing of Artemer (War)
-==×==-
I smile at the window, more than happy with my gains from less than a full day in this world. Finally, I turn to the loot. Calling on Lesser Conjuration, I create several hands made of familiar transparent blue mana. The mana now has an orange tint, but still colored more blue. I direct the hands to grab my loot, and they do so quickly and efficiently. Before long, I'm left with another small mountain of items. Four more pouches of bone powder which I hook to my belt, vine straining against the increased weight. Another vial of blood joined the other in the pouch, but the rest were new.
-==×==-
Blighted Marrow (Rare) x 3: A vial of bone marrow tainted by undeath. Used as an alchemical reagent or in certain necromantic rituals.
Spell Scroll (Uncommon, Consumable): A scroll imbued with a runic circle. Allows for one cast of the spell [Magelight].
Antique Spatial Pouch (Rare, Utility): An aged leather pouch woven with spatial enchantments. Contains a 4x4x4 ft space within. Eliminates the weight of items inside.
Rotsteel Saber (Rare, Sshing): A sturdy saber made from necromantic steel. Causes necrosis from inflicted wounds.
-==×==-
Tossing everything into the spatial bag, including my two weapons, I summoned my grimoire. Where before it just looked like a rge leatherbound book, now glowing orange designs swirl across the covers. I feed it the scroll, casting it to see what it does. It does exactly what I thought it would, creating a small glowing orb where I target. I sigh, dismissing the tome and finally looking at the items from the phantoms.
A/N: Next chapter is funnnn